Episode 103: Aladar Apponyi (Eatvolve) and Audiences Make Gaming Better

Channel:
Subscribers:
958
Published on ● Video Link: https://www.youtube.com/watch?v=3X9uk8RKODA



Category:
Show
Duration: 30:17
50 views
0


Aladar Apponyi joins us from Melbourne to talk about his game Eatvolve, the "eat em up" platformer that has players take charge of a base level lifeform climbing its way up the food chain by consuming different animals and stealing their abilities. We learn what its like moving to solo development after working at Team Bondi and the future of the game.

Patrick Klepek at Waypoint wrote an interesting article this week on how playing games for an audience makes challenging and stressful games more enjoyable. From the arcade, to the couch, to streams with large heaps of watchers, they performative aspect of gaming isn't new, but it's definitely an ever increasing trend.

Pixel Sift is produced by Scott Quigg, Sarah Ireland, Fiona Bartholomaeus & Mitch Loh. Gianni Di Giovanni is our Executive Producer. Thanks to Salty Dog Sounds for some of our promo music this week.

SPONSOR: Thank you to Murdoch University School of Arts for their support over every single episode of Pixel Sift. We couldn't have done it without you. If you want to bolster your skills in media, journalism or game development, check out the Murdoch University School of Arts website for more information!

You can find us on social media, Discord, Twitter, Facebook, Instagram, Twitch, YouTube and Steam. Just search for "pixelsift"







Tags:
video games
interview
podcast
podcasting
australian
aussie
aus
Oz
podcasters
gaming
gamers
game dev
game developer
team bondi
Aladar Apponyi
Eatvolve
Patrick Klepek
Waypoint
Vice
audiences
viewers
livestream
hard games
difficult
punishing
brutal
dark souls
souls-like
Hollow Knight
Dead Cells