Episode 104 James Koehne & Daniel Spiteri (Hunt 'n Sneak) & crazy lengths to unlock in-game content
Two of the developers from Melbourne based studio Pixel Engineers, James Koehne and Daniel Spiteri join us this week, they're the creators of Hunt 'n Sneak the asymetric multiplayer game where light is both your friend and foe. We learn exactly what it took to make this game that's still in development and the challenges of making a balanced game where each player has different goals.
We also take a look at drastic measures some Fortnite players are taking to get their hands on a limited adition skin. Some are visiting retailers to covertly access the content on display devices. Even close friends of the Pixel Sift staff are getting in on the action with varying degress of success.
Pixel Sift is produced by Scott Quigg, Sarah Ireland, Fiona Bartholomaeus & Mitch Loh. Gianni Di Giovanni is our Executive Producer. Thanks to Salty Dog Sounds for some of our promo music this week.
SPONSOR:Thank you to Murdoch University School of Arts for their support over every single episode of Pixel Sift. We couldn't have done it without you. If you want to bolster your skills in media, journalism or game development, check out the Murdoch University School of Arts website for more information!
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