Episode 13 - Companion apps & toys, Interview with Drew Morrow of Defect SDK, & movie tie-in games

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Published on ● Video Link: https://www.youtube.com/watch?v=a8Svq94gBIE



Duration: 30:30
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Companion apps & toys: 1:53
Interview with Drew Morrow of Three Phase Interactive: 10:10
Movie and Film Tie-in games: 20:12

This week we look at companion apps and the rise of toys and addons. Skylanders was one of the first games to hit the scene that used collectible figurines to play the game, but it's been joined by many others. We also explore whether apps such as Destiny's Companion app or the Fallout 4 Pip-Boy add more to your second screen experience or does it take away from the main experience.

We spoke to Drew Morrow from Three Phase Interactive all about his game Defect Spaceship Destruction Kit. We spoke all about the early access process, building a game from fan feedback and nurturing a community so they come along for the ride. We played a bit of Defect over and you can check that here https://www.youtube.com/watch?v=VBy6lkTCQFc

We also explore movie tie-in games. Many games have been made as spin offs from bigger franchises, but few do it quite as well as the Star Wars games or the legendary N64 Goldeneye. We look at what makes a good tie-in game and what causes a tie-in game to flop.

You can find us on all the social media sites, Twitter, Facebook, Instagram, Twitch and Steam. Just search for "pixelsift" and you'll find us!




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Tags:
Drew Morrow
Three Phase Interactive
Space
Defect
Defect SDK
space simulation
spaceship builder
mutiny
Skylanders
Disney Infinity
Amiibo
Toys to Life
companion apps
Pip-Boy
Movie tie-ins
merchandise
game adaptations