Episode 5: Where Destiny & Cyberpunk Failed and Red Dead Redemption 2 Succeeded

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Red Dead Redemption 2
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Duration: 29:37
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From lore to concept: when we look back at some of the most anticipated releases, we sometimes see that the idea itself and the potential behind it failed in its execution. Think back at games like Cyberpunk 2077 and Destiny, the Star Wars sequel movies or the continuing disappointment that George R. R. Martin caused with his latest blog post.

We often see this in prequels, or projects that have gone through a tedious, ambitious process. So how does this happen? And how, as a writer, can you identify these pitfalls?

0:00 – Introduction...
2:00 – Which projects struggle and succeed in set-up vs. execution?
3:09 – Cyberpunk 2077: The pitfalls of marketing.
6:00 – Cyberpunk 2077: The impact of cinematography.
8:54 – Destiny: The truth behind Destiny's messy story.
10:59 – Destiny: How the community saved the game and its lore.
11:39 – Destiny: The grimoire and how to get lost in the footnotes.
12:05 – Roland Barthes, anticipation and the "Death of the Author" (Part 1)
12:48 – Start small, end big: the strength of a short story.
15:23 – Intermission: What did we learn thus far?
17:27 – Our own experience with set-up vs. execution (Part 1).
20:00 – Lost: The anticipation of mystery and sticking the landing.
22:36 – Roland Barthes, anticipation and the "Death of the Author" (Part 2).
24:11 – Westworld & Red Dead Redemption: Using expectation to your advantage.
25:44 – Our own experience with set-up & execution (Part 2)
27:45 – Set-up vs. Execution: General advice for starting writers.

The Kotaku article about Destiny's messy production process: https://kotaku.com/the-messy-true-story-behind-the-making-of-destiny-1737556731

The Bloomberg article about Cyberpunk's jarring rollout and production process: https://www.bloomberg.com/news/articles/2021-01-16/cyberpunk-2077-what-caused-the-video-game-s-disastrous-rollout

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Tags:
Cyberpunk 2077
Red Dead Redemption 2
Destiny
Kotaku
What went wrong
writing process
bugs
cutscenes
bungie
neuromancer
keanu reeves
The witcher
Lost
Roland Barthes



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