Episode 81 - Simon Boxer (Bounce House) & Loot Boxes and Crates: Games as a service

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Simon Boxer of Twice Different joins us this week to talk about making his brand new mobile game, Bounce House, a colourful endless runner style side scroller. As you propel yourself along this bouncy world, you won't let those pesky children have all the fun, all while avoiding the obstacles and staying in the bounce. We spoke to Simon about making his game with a team that is spread between Melbourne, Perth and Brisbane and his inspiration for making the game. You can get Bounce right now on the Apple App Store and the Google Play Store

There has been a fair bit of outcry this week around lootboxes and in-app purchases, so we explore the shift in the way we spend our money on gaming, and the relatively recent major shift to games as services. Over the last few years we've seen a rise in service based platforms and it doesn't seem to show any signs of slowing. Have we seen the end of the traditional one-off purchase?

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Simon Boxer
Twice Different
Bounce House
Loot boxes
Overwatch
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melbourne
perth
brisbane
indie games
game development
game dev
indie dev
services
purchases
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endless runner