Evolution of King's Quest (1980 - 1998) Sierra On-Line - Kings Quest adventure point and click games
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0:00 Intro
0:09 Wizard and the Princess - 1980
1:10 King's Quest I: Quest for the Crown - 1984
2:20 King's Quest II: Romancing the Throne - 1985
3:22 King's Quest III: To Heir Is Human - 1986
4:36 King's Quest IV: The Perils of Rosella - 1988
5:51 King's Quest V: Absence Makes the Heart Go Yonder! - 1990
7:03 King's Quest VI: Heir Today, Gone Tomorrow - 1992
8:23 King's Quest VII: The Princeless Bride - 1994
9:33 King's Quest VIII: Mask of Eternity - 1998
More about King's Quest (from Wikipedia):
King's Quest is a graphic adventure game series, released between 1980 and 2016 and created by the American software company Sierra Entertainment. It is widely considered a classic series from the golden era of adventure games. Following the success of its first installments, the series was primarily responsible for building the reputation of Sierra. Roberta Williams, co-founder and former co-owner of Sierra, designed all of the King's Quest games until the series' reboot in 2015.
The King's Quest series chronicles the saga of the royal family of the Kingdom of Daventry through their various trials and adventures. The story takes place over two generations and across many lands as the heroes and heroines fight villains such as evil witches and wizards.
The world of King's Quest encompasses many different kingdoms and supernatural realms. The main characters in the series are King Graham, originally a knight of Daventry who won the throne of the kingdom through questing, and members of his family: his wife Queen Valanice and his twin son and daughter, Prince Alexander and Princess Rosella. The exception is King's Quest: Mask of Eternity, where the protagonist is Connor of Daventry, a tanner (and a knight like Graham from the first game) who is unrelated to the royal family. The later sequels have more elaborate story lines, more complicated puzzles, and more original and well-developed characters.
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