Evolution of Video Game Difficulty \\ The Inner Gamer ON
Gaming difficulty has changed a lot since the early days. If we travel back to the Super Nintendo days, there was no such thing as a tutorial or "difficulty settings." You had to rely on your wits and a lot of trial and error. With games like Donkey Kong Country, Battletoads and Star Fox you had to get good.
Fast forward to today and most games have multiple levels of difficulty from Easy to Nightmare mode. They also spend several levels training you on how to play the game. Systems are way more complicated now than ever before but we ask the question, do games hold our hand too much?
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"The Inner Gamer On" is our new video series featuring the discussing segment of The Inner Gamer podcast. Each week we have a round table topic about something the gaming industry. Want to hear your topic on the show? Email us your topic on our website at www.theinnergamer.net/contact.
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