Experimental Cataclysm - Changes Through 4-25-2022
TIMESTAMPS AND LINKS:
0:00 - Intro
0:08 - Feature Freeze
2:21 - New Challenge Trait - https://github.com/CleverRaven/Cataclysm-DDA/pull/56106
3:40 - Moveable Zones - https://github.com/CleverRaven/Cataclysm-DDA/pull/56422
5:08 - Medical Menu - https://github.com/CleverRaven/Cataclysm-DDA/pull/54763
6:54 - Low-Tech Additions - https://github.com/CleverRaven/Cataclysm-DDA/pull/56553
7:42 - Mass Grave Rework - https://github.com/CleverRaven/Cataclysm-DDA/pull/56296
9:20 - Cudgel and Clubs - https://github.com/CleverRaven/Cataclysm-DDA/pull/56953
12:13 - Cranberry - https://github.com/CleverRaven/Cataclysm-DDA/pull/56843
13:03 - New Bionics - https://github.com/CleverRaven/Cataclysm-DDA/pull/55909
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In this show I talk about recent updates to the experimental version of Cataclysm: Dark Days Ahead. We talk about new mechanics and content as they come to the game, and I do my best to keep you up to date with development.
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