Experimenting with Yoku Blocks

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Making use of Spread Values for making Mega Man Magic/Yoku Blocks in Multimedia Fusion 2.
I show 2 pattern examples that are included in this file.

The yoku blocks in my MegaMan fan game engine are temporary place holders. This example gives a more realistic pattern to the effect of yoku blocks.

This example can be downloaded from my site.







Tags:
Capcom
MegaMan
RockMan
Yoku
Bocks
FanGame
Clickteam
Multimedia
Fusion