Experimenting with Yoku Blocks
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Published on ● Video Link: https://www.youtube.com/watch?v=TSYncxqLoFI
Making use of Spread Values for making Mega Man Magic/Yoku Blocks in Multimedia Fusion 2.
I show 2 pattern examples that are included in this file.
The yoku blocks in my MegaMan fan game engine are temporary place holders. This example gives a more realistic pattern to the effect of yoku blocks.
This example can be downloaded from my site.
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Tags:
Capcom
MegaMan
RockMan
Yoku
Bocks
FanGame
Clickteam
Multimedia
Fusion