Exploring the Plasma-Arc | Mastering WebGPU and Hugging Face Spaces | Ep. 11
Join us for an exciting live stream as we continue our journey into the fascinating world of the Plasma-Arc Project! ๐ In this session, we'll enhance our build pipeline and refine shader compilation, critical steps in our WebGPU development adventure.
We'll cover:
Implementing a Singleton pattern for configuration management
Adding high-resolution build duration tracking
Refining the `CompileWGSL.js` script for cleaner shader code output
Streamlining pipeline scripts for consistent configuration management
Enhancing the build summary to log directories created, files processed, and build duration
Live coding sessions and interactive Q&A
Next steps:
Moving our IIFE function to the document's end
Further optimizing the shader embedding process
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