Export EXR file from 3D-Coat to create a brush in Quixel Mixer. Texturing an asset.
In this video, we’ll continue the discussion about creating a special EXR file for exporting to Quixel Mixer and getting a brush for a sculpture from it. And also I'll demonstrate a complex asset, on which we will work in the following parts.
More Quixel tutorials → http://bit.ly/2lYV3vZ
Video content:
00:00 - 00:30 - Intro
00:30 - 2:00 - Export EXR file from the 3D-Coat to create a brush in Quixel Mixer.
2:00 - 2:25 - Import a file to create a brush.
2:25 - 7:36 - Add content from the Quixel Mixer library. Mix by masks.
7:36 - 9:00 - Demonstration of complex asset, which we will create further.
9:00 - 10:21 - Creating a primitive and trimming it with CutOff tool in 3D-Coat.
10:21 - 10:54 - The ending. Video preview of other lessons.
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Hi, my name is Andrey Krivulya Charly and I am a 3d artist and started my career in 2009. On this channel - I share my experience and talk about the all sorts of interesting and useful features of different programs, show my workflow, making of and so on.
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Best regards, Andrew Krivulya aka Charly.
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