Creation of the surrealistic environment in the 3D-Coat and render it in Renderman 21.

Channel:
Subscribers:
24,000
Published on ● Video Link: https://www.youtube.com/watch?v=VaajV3FXiak



Category:
Let's Play
Duration: 10:05
2,152 views
24


In this video, I show the sculpting process of the surrealistic world in 3D-Coat and render it in the Renderman 21. I've recorded this video a year ago. Then just added Renderman to 3D-Coat and I've set the task to create such a composition in 1 hour in order to understand the render and some 3D-Coat tools for quick speedsculpt in space.


Video content:

00:00 - 00:35 - Intro

00:35 - 00:47 - Demonstration of the final result.

00:47 - 2:52 - Creating a primitive and cutting a shape by using CutOff tool. Search for shapes by using 2D-Paint.

2:52 - 3:54 - Adding another primitive and modeling water surface. Applying of the water shader. Use Noise for easy detailing.

3:54 - 6:31 - Clouds sculpting. Using Noise tool for details.

6:31 - 7:48 - Test render in Renderman 21. Adding details.

7:48 - 9:10 - Final render and post production in Photoshop.

9:10 - 9:50 - Final result.

9:50 - 10:05 - The ending. Video preview of other lessons.


If you like this video:
► Click on the “Thumb up”
► Subscribe to the channel to avoid missing new releases
► Share with friends - do not be greedy =) After all, they also want to get this knowledge =)


Enjoy watching!
Best regards, Andrew Krivulya aka Charly.

Production Music courtesy of Epidemic Sound" www.epidemicsound.com


#3dcoat #speedsculpt #3d




Other Videos By CharlyTutors


2019-01-27Phoenix FD. Simulation of water, milk, beer and coffee. Render on V-Ray.Cloud.
2019-01-24Zbrush Zmodeler. Polygon Actions - Add to curve. Bevel and Bridge.
2019-01-22Redshift hair and skin material. The geometry of the eye and the lacrimal part. Brunette and pink
2019-01-19Substance Designer. Blend, Shape, WaveForm1, BlurHQGrayscale and Tile Generator.
2019-01-18Railclone interface. Style Editor and Curve Steps option. Railclone object creation.
2019-01-18World Creator 2. Texturing the landscape and texture settings.
2019-01-17Export EXR file from 3D-Coat to create a brush in Quixel Mixer. Texturing an asset.
2019-01-16Ornatrix Workflow. Braids creation from the custom guide with BraidMaker.
2019-01-16Painting in 3D-Coat. Render without UV and retopology in V-Ray. Polybrush workflow
2018-12-30Creature speedsculpt in 3D-Coat and Zbrush. Render in Renderman 21.
2018-12-24Creation of the surrealistic environment in the 3D-Coat and render it in Renderman 21.
2018-12-23Poliigon PBR material. Render in Vray Next with Vray.Cloud and script-converter in Maya.
2018-12-19Creature creation in 3D-coat for 1h. Improvisation with 2D-paint brush. Render in Renderman 21.
2018-12-07World Creator 2. Path filter settings. Shape filter, Distortion, Magnify, Pixelate, Swirl and others
2018-12-06Creature creation in 3D-Coat. Render in Keyshot.
2018-12-063D-Coat. Create the sculpt brush for Quixel Mixer.
2018-12-04Ornatrix/Maya. Curves From Strands. Width guides. Smooth and comfortable combing in Maya.
2018-11-26Phoenix FD. Simulation of burning fuel. Explosion, dense smoke, dry ice and clouds.
2018-11-24Substance Designer. Bitmap node. Paint mode. Texture editor. Basic parameters.
2018-11-21NVIL. Symmetry Tool and how to use it in the retopology creation.
2018-11-18Poliigon PBR-material. Add surface imperfections and normal blend. Render in Vray Next Maya.



Tags:
photoshop
cg
computer graphics
speed art
speedsculpt
speed sculpt
digital sculpting
speed
making
sculpt
fast
illustration
3d
model
modeling
Sculpture (Visual Art Form)
3D Modeling (Film Job)
sculpting
concept
sketch modeling
concept art visual art form
sketching
water sculpt
water
waves
sculpting water
water sculpture art
sculpting clouds
pixar
renderman
3d-coat
3d-coat speedsculpt