Extended inventory testing and assembly
Channel:
Subscribers:
1,510
Published on ● Video Link: https://www.youtube.com/watch?v=oFD0DvMYDh4
Extended inventory testing and assembly
Convert gun arm and gun arm to weapon, store, recall to objects
test assembly and back to inventory and back again.
:D
Other Videos By BluePrintRandom
2016-01-19 | Added Flashlight |
2016-01-19 | A moment for graphics |
2016-01-18 | All bugs with my own steering busted! |
2016-01-18 | Almost all bugs worked out :D |
2016-01-18 | Work around = shared collision compound shapes |
2016-01-17 | AI - Still tinkering |
2016-01-17 | Wrectified Ai Testing |
2016-01-16 | Custom Steering system (not using steering actuator) |
2016-01-16 | Adding ability to grab navTarget and place on map |
2016-01-16 | Testing |
2016-01-16 | Extended inventory testing and assembly |
2016-01-16 | Smoothed actor walk - Ai walks up stairs wonderfully! |
2016-01-16 | Working Compound Assembly Mech |
2016-01-16 | Making of a compound assembly mech 40 min |
2016-01-15 | Everything so far in new rebuild of game :D |
2016-01-15 | Fixed all bugs with assembly restore system and tested |
2016-01-15 | BA help = Making your own mouse cursor |
2016-01-14 | Ok, pickle FULL assembly is in and Recall full assembly |
2016-01-14 | Pickle and store assemblies as data |
2016-01-14 | Pick value from overlay, get cursor, apply value in main scene |
2016-01-14 | End of 1-14-2016 |
Tags:
Wrectified Core Systems