EyeBotFX
Channel:
Subscribers:
1,530
Published on ● Video Link: https://www.youtube.com/watch?v=Lud1-gBiVpg
EyeBotFX
Other Videos By BluePrintRandom
| 2016-02-29 | Planetary gravity - Blender Artist Help |
| 2016-02-29 | UV from bge ray =good , uv from BVHTree + mathutils.geometry.barycentric_transform = bad |
| 2016-02-27 | Something entirely different |
| 2016-02-27 | Getting UV from unwrapped model |
| 2016-02-27 | can get uv cords using bge.types.KX_GameObject.rayCast() |
| 2016-02-26 | UV cord tests |
| 2016-02-26 | comparing BVH tree hitPoint and Mouse over hitpoint |
| 2016-02-25 | Got UV cords from BVHRaycast |
| 2016-02-24 | Pew Pew FX |
| 2016-02-24 | Magical new resource = MeshBloomFX |
| 2016-02-24 | EyeBotFX |
| 2016-02-24 | Using 1 material for emissive and normal atlas pieces |
| 2016-02-23 | Wrectified's Self Defined style that kinda popped out of nowhere |
| 2016-02-23 | Coffee cup with nifty looking unwrap :D |
| 2016-02-22 | Trouble setting up video texture to display edited image |
| 2016-02-21 | adding a turret base to roof for BA help |
| 2016-02-21 | making a turret in the bge |
| 2016-02-21 | Blender game engine + PIL + BVHTree |
| 2016-02-18 | Metal_Work |
| 2016-02-18 | @Rt 2Nite #2 |
| 2016-02-18 | @rt 2Night |

