F1 24's Updated Car Performance and Handling up to WRC Franchise | F1 24 Announcement (2024)
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While we haven’t tested it yet, on paper it sounds like significant changes have been made to how the next Formula 1 driving game will perform.
The roll-out of EA SPORTS F1 24 details has begun in earnest, with a focus on claimed physics upgrades being released today, 22nd April.
Recent releases in the series, such as F1 22, witnessed on-the-limit snaps which were not communicated fluently to the driver. F1 23 was seen as a step forward by some in this regard.
While the 2024 game runs on a variation of the longstanding Ego engine, developer Codemasters is insistent that notable updates will change how it drives.
This begins with further tweaks to its tyre model, with work on its behaviour at the peak slip angle and including tyre temperature as a wear factor. Wet weather behaviour is said to be ‘refined’ – running into damp patches on a drying track will cool your rubber.
The predominately Birmingham-based team has worked a new suspension kinematic model, with dynamic camber gain and toe change. The difference in turn radius between the front tires (aka the Ackermann affect) is now factored in.
The aforementioned tyre model is claimed to have been updated in unison with the suspension changes, as have spring and damper forces.
Engine braking strength can now also be adjusted within transmission setup options.