FableTLCMod - Map Making in the Sky (Test)
Since it is impossible to create your own regions in Fable, I thought I would try using all the space above the map to create new areas / expand the already existing regions.
The first place is a cave, with a retextured table as the floor and an unused cave model (which was left on the game disk).
The second is supposed to be an extension of my Bloodstone map. To make it feel like you're just exiting the town and exploring outside the walls. And yes, that is supposed to be a rough design for Reaver's Mansion up there.
It isn't perfect, nor is it finished. It's really just a test, to see how obvious the flaws are. If I am comfortable with the result, then I might see about making it work with my World Mod.
The floor is bound to look a little off. Because every time you duplicate an object in ChocolateBox, the new object moves slightly in one of the three directions. I am probably going to have to look at it real hard one day and align them properly. I also used giant rocks to prevent the player from just falling off, if you can think of a better idea then duplicating rocks - please let me know!
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