Face2Face: Real-Time Facial Reenactment

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In computer animation, animating human faces is an art itself, but transferring expressions from one human to someone else is an even more complex task. One has to take into consideration the geometry, the reflectance properties, pose, and the illumination of both faces, and make sure that mouth movements and wrinkles are transferred properly. The fact that the human eye is very keen on catching artificial changes makes the problem even more difficult. This paper describes a real-time solution to this animation problem.

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The paper "Face2Face: Real-time Face Capture and Reenactment of RGB Videos" is available here:
http://www.graphics.stanford.edu/~niessner/thies2016face.html

Recommended for you:
Real-Time Facial Expression Transfer (previous work) - https://www.youtube.com/watch?v=mkI6qfpEJmI

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two minute papers
Face2Face: Real-time Face Capture and Reenactment of RGB Videos
face2face
Paper
Facial Expression
science
siggraph
facial animation
computer graphics
computer animation
expression transfer
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research
Real-time Expression Transfer for Facial Reenactment
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