Factorio #8 : mid-game output increase
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Published on ● Video Link: https://www.youtube.com/watch?v=YAbJS57VCxM
"You really don't want to know how the sausages are made". A quick lesson in factory designing with no real plan. Mid-game factory redesign to ensure enough resources to push towards game end. Plenty of thinking out loud, and lots of "deliberate" mistakes for you to point out.
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