Factorio Recursive Science
Creates all science except space without wasting any resources or using any construction robots.
Step1:
Checks if science being used.
If so:
Prints the starting blueprint
After print adds any required raw components
Checks if required amount of product output (tally)
If so: Move on to the next step (all science steps go back to 1 which checks science)
Each blueprint: (only the area inside the beacons)
4 constants in corners : required raw components
dot : number of product to make
construction robot : next blueprint index
white and white science : step 1
green or yellow : fill lube or sulfuric acid (liquid automatically removed when signal returns to 0)
I use a train for storage because it has many input/outputs and I can set it to manual and have a system shutoff switch from anywhere.
The main idea is similar to this: https://forums.factorio.com/viewtopic.php?f=8&t=76775
I could explain more but the rest is mostly factorio combinator stuff : https://wiki.factorio.com/Tutorial:Circuit_network_cookbook
Other Videos By AtThis
2021-06-22 | Factorio Recursive Refinement |
2021-03-17 | Factorio Recursive Research |
2021-03-16 | Factorio Recursive Science |
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At present, AtThis has 128,289 views spread across 3 videos for Factorio, with his channel publishing less than an hour of Factorio content. This makes up 100.00% of the content that AtThis has uploaded to YouTube.