Fairness Conundrum | WolfenDoom - Blade of Agony 3.0 | Part 30

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Published on ● Video Link: https://www.youtube.com/watch?v=mkGnvuAmJN8



Duration: 15:09
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I'm confounded with the decisions BoA takes sometimes. If we are to assume the previous ambush bit were meant to be done after the player crosses through this bit, then why damage them with minefields early on? I never got hit by the mines, so I don't know if they do significant damage or none at all, but it is concerning that you're putting quite a barricade before they even face combat with this tank.

Anyways, yeah. I really like the first person look for the tank. Only complaint I got is not being able to see the tank barrel much, though atleast I'm glad it's visible.


Mods Used:
Blade of Agony: https://www.moddb.com/mods/wolfendoom-blade-of-agony
Use to Pickup: https://forum.zdoom.org/viewtopic.php?f=43&t=61369
Personal Addon: https://forum.zdoom.org/viewtopic.php?f=46&t=60475




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Tags:
Doom 2
Wolfenstein
Blade of Agony
Modded
Custom Content
World War 2
bj blazkowicz
Ultra-Violence difficulty
Mod
Customized
GZDoom
Wolfendoom