Infantry Clearing | WolfenDoom - Blade of Agony 3.0 | Part 32
With how these ruined buildings prove to be excellent hiding spots for AT infantry, it's quite a wise move to enter the town on foot, I feel. Nothing like expecting a tank to show up only for the enemy to double tap you right in the back.
That said, I still wish you could nick the ammo from the fallen ATs. Imagine the usefulness for potential future tank destroying shenanigans.
Mods Used:
Blade of Agony: https://www.moddb.com/mods/wolfendoom-blade-of-agony
Use to Pickup: https://forum.zdoom.org/viewtopic.php?f=43&t=61369
Personal Addon: https://forum.zdoom.org/viewtopic.php?f=46&t=60475
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