Fallout 76 Has Battle Royale Now? It’s Not Too BAD! (Ps4/Xbox One)
Sometimes a game just needs to try and change itself completely to win back fans. At least, that seems like what Bethesda is attempting with Fallout 76 and it almost might work. Lets dig into it as I review this mode!
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"EDM Detection Mode" Kevin MacLeod (incompetech.com)
So what does Fallout 76 bring to the table? Well, it’s odd. Odd in the ways Fallout 76 is. That is to say: It is a perplexing and dissonant take on familiar ideas that also seems to be barely holding it together. But hold together it does, and the strangeness of it all is compelling.
In Nuclear Winter, your regular Fallout 76 character is stripped of all items and perks (cosmetics remain, of course) and you’re given a new set of perk cards, drawn from a brand new deck of Nuclear Winter-specific perks. When you load into a world from the game’s menu, you’ll find yourself in Vault 51—the Vault that, in the fiction of Nuclear Winter, had no Overseer, because it was designed to facilitate this bloodsport instead. Be the last one standing, and congrats: You’re the Overseer. It’s become a joke at this point: If an online game is in trouble, the fastest way to turn it around is by adding a battle royale mode. It’s funny because it’s true—that’s how Fortnite turned things around, and what game studio wouldn’t want to dramatically snatch victory from the jaws of defeat? The developers of Fallout 76 certainly would. Surprisingly, it’s actually pretty fun.
The beleaguered-yet-fascinating online game has slowly been working toward becoming more recognizably Fallout, but it’s still going to be some time before the big stuff, like non-player characters, is introduced. In the meantime, we have Nuclear Winter, a 52-player battle royale mode set in the forest region of Appalachia. You can play it from now until June 17, while the mode is available in “sneak preview.” Fallout 76 proper is also free during this period.
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