Fallout New Vegas: Improved Sound FX v02
Comparison between modded and default. This is still an early version. further updates and changes still to come. Mod is now v077
Mod is found here:
http://www.newvegasnexus.com/downloads/file.php?id=35293
Blood mod is here:
http://www.newvegasnexus.com/downloads/file.php?id=34917
==Currently Changes==
-All conventional Weapon Fire Sounds.
-Some energy weapons (Lasers pistol/rifles, plasma rifle, Tesla Cannon, gatlinglaser)
-Heavy weapons (Rocketslauncher, Minigun)
-Replaced muffled Distance gunshot sound to a more realistic gunshot crack
-(esp) Increase volume to all weapon sounds
-(esp) Fix weapons that were sharing the same gunshots sounds (hunting and snipers, smg and pistols, and silencers)
-(esp) Attempt to fix a game bug with sounds disappearing at a distance
-(esp) Medium range gunfights are now less quite
-More Gory dismember and decap Sounds. Like bones cracking/breaking and dismemberment bleed out sound
-Reduced overly loud poison/addiction sound.
-Better detailed weapon break sound
-Fixed bolt pullback sound not matching the animations for level-action guns.
-Remove bolt pullback sound from Weapon draws
-Melee weapon draw and hostler sounds are now more general instead of all sounding like baseball bats
-Missile, grenade, bottlecap mine, robot decap. and nuke explosions
-Bullet Whiz-by
-Wound and environmental bullet impacts with increase volume and distance
-Better ragdoll noise
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