Fallout: New Vegas (Xbox One) - 1080p60 HD Walkthrough Part 283 - Primm Pass & Harper's Shack

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Fallout: New Vegas
Game:
Category:
Walkthrough
Duration: 6:11
77 views
2


Fallout: New Vegas - Ultimate Edition, played on Xbox One, backwards compatible since June 24, 2016.

This is (will be) a 100% walkthrough, thus including every single quest, all unique items, weapons and armor, interaction with all NPCs in the game, all 8 companions and their quests, all 4 main DLCs, all backstory and every possible ending.

I'll also be exploring everything properly and pick up any item of value, to sell and buy unique weapons and armor, and stimpaks.
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Quests:

N/A
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New locations discovered:

Primm Pass
Harper's Shack
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Introduced NPCs/Creatures/Robots:

N/A
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Unique items, weapons & armor:

N/A
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Additional info:

- There is a blind deathclaw in the Primm Pass (the first deathclaw I ever encountered, fun fact), that will notice anyone attempting to enter the pass from either direction, even if they are sneaking. On the ground are a great number of white bones.
- Primm Pass is based on the real world location of McCullough Pass, a pass within the McCullough Mountain Range in Clark County, Nevada.
- A dead Bright follower may be found here.
- When passing through here, a prospector may be found, though he is often dead. If found alive, he will only speak of current events in Primm.
- Sometimes the blind deathclaw will not be here, it will be near the entrance of Dead Wind Cavern instead. Once the blind deathclaw has been killed, it will not respawn.
- Harper's Shack is ideal for player housing, as it has safe storage, bed, campfire, reloading bench and workbench in or around the building. However, deathclaws may be located in the surrounding areas and could be potentially dangerous to a low-level player character.
Deathclaws can enter the shack if they detected the player character outside.
- On occasion, a Viper gang member may spawn inside the house and, if the shack is being used as player housing, then they may pick up one of the player character's weapons if any are stored in containers.
- There is a shovel against the far wall from the door of the shack, which, when the crosshairs are directed towards it, will have the highlighted name of "shovel" but cannot be interacted with beyond using the "grab" option to pick it up and move it around.
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As one of my favorite games and favorite of the franchise, this will be the 6th time I finish Fallout: New Vegas. I just had to play this game again and record it in high quality.

Fallout: New Vegas - Ultimate Edition (XBO BC) playlist: https://www.youtube.com/playlist?list=PLYwqV0N4djf-8zUfxUYW0reWaKD2Xg4q5

Fallout 1 (PC) 1997 playlist: https://www.youtube.com/playlist?list=PLYwqV0N4djf842NEYXqVvFWVwquUE-PF2
Fallout 3: Game of the Year Edition (X360) playlist: https://www.youtube.com/playlist?list=PLYwqV0N4djf94elJcXAfdU9-3uTIuOLoV
Fallout: New Vegas - Ultimate Edition & Mods (PC) OLD playlist: https://www.youtube.com/playlist?list=PLYwqV0N4djf-SRXb_G3ex_h_eQ9A2ntEM
Fallout 4: Game of the Year Edition (XBO) playlist: https://www.youtube.com/playlist?list=PLYwqV0N4djf8M9ab-en1epSzP2RHBxzZE

Summary:

The story has taken some parts from the Fallout and Fallout 2 stories, and is for the most part unrelated to its predecessor, Fallout 3.

Fallout: New Vegas takes place in 2281, four years after the events of Fallout 3, thirty-nine years after Fallout 2, and one-hundred-twenty years after Fallout. The New California Republic plays a major part in the game's story, being in a three-way struggle amongst the Caesar's Legion slavers, and the mysterious Mr. House.

Release Date: June 24, 2016 (XBO BC), September 20, 2011 (Original)
Genre: Action role-playing
Platforms: XBO BC, X360, Windows, PS3, PS4
Publisher: Bethesda Softworks
Developer: Obsidian Entertainment

My Xbox gamertag: Shad0wx54x
My PlayStation gamertag: ToughGamingGuyYT

Wanna see more of my fantastic walkthroughs? Give it a go: https://www.youtube.com/user/ToughGamingGuy




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