Fallout style / Interactable object with UMG and Blueprints in Unreal Engine 4 (UE4) tutorial
Intro:
Fallout style / Interactable object with UMG and Blueprints in Unreal Engine 4 (UE4) tutorial
Desc:
Welcome to my Unreal Engine 4 (UE4) tutorial on how to create a Fallout 3 style terminal using UMG. This is a generic style tutorial which means you can create anything thats intractable; Books, terminals, newspapers, shrines, notes etc...
This tutorial is for anyone whos new or experienced to UE4 and wants to learn how to start adding lore to a game using Blueprints, sounds and UMG.
I really hope you enjoy it. If you do, please hit that thumbs up button and tell me what you'd like to see next. Thank you!
Music used in the video:
⤠ YoungBerry Beats - Feeling Low: 0:00 - 3:15
⤠ Lakey Inspired - Blue Boi: 3:15 - 4:40 & 26:51 - 28:16
⤠ Lakey Inspired - Chill Day: 4:40 - 7:34 & 28:16 - 31:10
⤠ Lakey Inspired - Overjoyed: 7:34 - 10:04 & 31:10 - 33:41
⤠ Lakey Inspired - Warn Nights: 10:04 - 12:57 & 33:41 - 36:35
⤠ Lakey Inspired - Arcade: 12:57 - 14:38 & 36:35 - 38:14
⤠ Lakey Inspired - By The Pool: 14:38 - 17:14 & 38:14 - 40:51
⤠ Harris Heller - Butterfly Effect: 17:14 - 19:40 & 40:51 - 43:15
⤠ Harris Heller - Firefly Nights: 19:40 - 22:01 & 43:15 - 45:37
⤠ Harris Heller - Breezy: 22:01 - 24:18 & 45:37 - 47:54
⤠ Harris Heller - Highway Nights: 24:18 - 26:51 & 47:54 - 48:24
Links:
Clips Channel: ⤠ https://www.youtube.com/channel/UCom5N2xTi71X3CCfHA9MLjw
Discord: ⤠ https://discord.gg/JTGEQ2q
FaceBook: ⤠ https://www.facebook.com/D3kryption
HumbleBundle: ⤠ https://www.humblebundle.com/subscription?refc=ieY15Y
Itch.IO: ⤠ https://d3kryption.itch.io/
Patreon: ⤠ https://www.patreon.com/d3kryption
Subscribe: ⤠ https://www.youtube.com/d3kryption?sub_confirmation=1
Twitch: ⤠ https://www.twitch.tv/d3kryption
Twitter: ⤠ https://twitter.com/D3kryption
My Specs:
⤠ OS:
⤠ ⤠ Manjaro Linux
⤠ CPU:
⤠ ⤠ Intel Core i7-4790K @ 4.00GHz
⤠ GPU:
⤠ ⤠ Nvidea RTX 3090 @ 24GB
⤠ RAM:
⤠ ⤠ 16GB
⤠ Recorder:
⤠ ⤠ OBS
Chapters:
⤠ Introduction: 0:00 - 0:38
⤠ Prerequisites: 0:38 - 0:54
⤠ Interactable Object: 0:54 - 6:13
⤠ Interface: 6:13 - 7:42
⤠ Linecast lookat trigger: 7:42 - 11:44
⤠ On Screen UI: 11:44 - 22:15
⤠ Spawning UI: 22:15 - 24:31
⤠ Data Structure: 24:31 - 28:13
⤠ Game Data: 28:13 - 31:54
⤠ Blueprint Coding: 31:54 - 46:27
⤠ Sounds: 46:27 - 47:36
⤠ Final result: 47:36 - 48:23
#ue4 #interaction #fallout3