(Famicom) 魂斗羅 (Contra) - Japanese Version - Complete Playthrough (025)
Playthrough number 25! I decided to play the Japanese version of Contra. It was actually the version that I was introduced to the first time I saw this game overseas.
I found out that some things are different than the version released on the US. First thing I noticed was... there's a cinematic intro, a level map, and some cutscenes featuring our hero contacting his base with a walkie talkie. The game is more or less the same, but the background graphic is more detailed in the Japanese version. The palm trees on the first level moves The waterfall in the waterfall stage is different. There's snow blowing in the snow field. And lastly... the background in the alien lair is alive, squirming and pulsating to the point that it's actually distracting. On top of that, the ending slightly longer, although not by much.
I do have to say I think the Japanese version of this game is much better compared to the US version.
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