Fatal Frame (PS2) - Part 1
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DETAILS
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Streamed on January 17th, 2025.
Played on PCSX2 with a PlayStation 4 controller.
SAVE STATES were used.
TIMESTAMPS
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00:00 Wordle
04:22 Intro
05:50 Opening cinematic
08:00 Himuro (Intro)
21:54 Miku cinematic
22:36 The Strangling Ritual (1st Night)
32:17 Kirie cut scene
37:24 Closet cut scene
1:04:39 Spooky
1:14:35 Grand Hall ghost fight
1:29:00 "It doesn't like me doing that"
1:45:10 Finally found the number key
1:58:47 Waterwheel area cinematic
2:05:15 Doll Room attack
2:07:25 Courtyard ambush / Testing the death system
2:12:40 "Fish tank" room
2:41:20 Outdoor well
2:51:18 Hidden Temple cut scene
2:52:48 Temple door puzzle
2:56:15 Boss fight - Crucified Man
3:03:10 Buddha puzzle
3:03:58 1st Night ending cinematic
3:07:00 Outro
ABOUT THE GAME
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Fatal Frame is a survival horror video game developed by Tecmo for the PlayStation 2. The first installment in the Fatal Frame / Project Zero series, it was released in 2001 in Japan and 2002 in North America and Europe.
Set in the year 1986, the story follows siblings Miku and Mafuyu Hinasaki. When Mafuyu disappears while searching for a famous novelist in the haunted Himuro Mansion, his sister Miku goes to find him. During her exploration of the mansion, she discovers clues as to the fate of those who entered, must fight hostile ghosts, and discover the truth behind a dark ritual that took place there. The gameplay focuses on the siblings exploring the mansion, and fighting off hostile ghosts using a special camera.
Fatal Frame / Project Zero is a survival horror video game set within an abandoned Japanese mansion, divided into a prologue and four chapters which act as the tutorial and levels respectively. The player controls Miku Hinasaki for the majority of the game, with its opening featuring Miku's brother Mafuyu as the player character. Each part of the mansion includes a map of its layout, and each level is rendered in real-time instead of using pre-rendered backgrounds. During navigation, players guide the characters through multiple rooms, each with a semi-fixed camera perspective that changes depending on a character's position. Environments are invariably dark, with exploration being possible through the use of a flashlight. During exploration, various items can be found scattered through environments: these include documents and cassette recordings expanding on elements of the story, health items, and other objects. In some areas, the main character must also solve puzzles to progress. Progress is saved at savepoints through the mansion, and at the end of each chapter.
Wikipedia page: https://en.wikipedia.org/wiki/Fatal_Frame_(video_game)
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