Tenchu: Stealth Assassins - First Playthrough - Part 2

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EVERYTHING EPIC
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DETAILS
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Streamed on January 14th, 2025.
Played on PC / DUCKSTATION with a PlayStation 4 controller.
SAVE STATES were used.

TIMESTAMPS
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00:00 Wordle
00:29 Intro
01:50 Level 9: Free the Princess
16:16 Onikage ( mini-boss ) fight
41:20 Boss cinematic
42:19 BOSS FIGHT
57:30 Ending cinematic
1:00:25 Credits
1:01:50 Outro?
1:05:00 Looking at cheat codes
1:08:31 Ayame's alternate costume
1:12:42 Ayame's fan art of alternate armor XD

ABOUT THE GAME
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Tenchu: Stealth Assassins is a 1998 stealth video game developed by Acquire and published by Sony Music Entertainment Japan for the PlayStation. It is the first installment in the Tenchu series, with Activision releasing the game outside Japan. Following Rikimaru and Ayame of the Azuma ninja clan as they complete missions for their employer Lord Gohda in Sengoku-era Japan, the gameplay involves the player guiding their chosen character through missions, the aim being to remain undetected while either avoiding or quietly killing enemies.

Tenchu: Stealth Assassins is a stealth video game where players take on the role of either Rikimaru or Ayame, ninja who complete a set of eleven sandbox levels. While generally similar, Rikimaru has more health but is slower and has only one blade, while Ayame is weaker but uses two blades and has higher movement speed. Each mission starts off with a skippable briefing, then players can equip a limited number of items at an equipment screen. The items include health potions, trail markers, poisoned rice cakes, caltrops, shurikens (throwing blades in Europe), smoke bombs, grenades and land mines.  The only permanent item taken into all missions is a grappling hook; when in use, the player enters a first person perspective, and the grapple can be fired at any solid surface to pull the player towards it. A map of the level is provided for players.