Fate/Grand Order part 1846: look at my water horse
Water Monsters Crisis, The Floating Island of Innocents
The next monster is a water horse, aka the kelpie. It lures the Con in to ride on its back and instantly absorbs them. To prevent this from happening, the party needs to develop something even cooler for them to ride. It can be a supercar, a mechanical bull, or a vimana. As tempting as option 1 is, I had to see what the miniature viamana looked like, so number 3 yet again.
0:00 - Section 10: Mount of Doom
8:38 - Project 6C: Let's Put Them on Vimana(?)
13:27 - Section 11: The Battle To Reclaim Area Three
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