FE Warriors: Caravan Dancer, Shadow Elimination Lv.109 (Marth)

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Shadow Elimination solo, with Infernal Blessing. Now, this one took some doing.

I didn't bother going for the Sages in the far corners of the map because you can't really find a break once the swarm of officers reaches your Allied Base and Commander. Just be prepared for a ton of reinforcements and play some aggressive defense. Be prepared for enemies trying to snipe you from the back of a large group; when in doubt, Special!

I mostly didn't bother with Galeforce because it arrived so late in the DLC, but if you want your characters as strong as they can be it's a must-have skill. If you don't have it, the only reliable sources of Awakening are blue pots in the upper-right keep, and inside the fort the real Lucina is holed up in.

I don't use Lethality that much because I dislike having red flashes so often, but every little bit helps in a challenge like this. According to research on GameFAQs, Lethality comes out to +400% damage. Taking other boosts into account, that usually comes out to 3x the damage of a normal Crit.

Oh, and Groom Marth is arriving in Fire Emblem Heroes soon too! In case you were playing that one before.







Tags:
FE Warriors
History Mode
Awakening DLC
Marth



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