FF6 BNW BFG - Segment 72: Follow the Breadcrumbs

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This dungeon is standard and fairly easy, particularly because I fight every encounter and haven't received enough characters to swap Celes out for somebody lower leveled (not to mention Edgar/Setzer are getting up there too). So I'm definitely running into this dungeon overleveled. This dungeon is clearly intended to be run first, so no loops were thrown here by voting it in first.

Nothing here has the combination of bulk, power and numbers needed to kill me in a single fight. Some of these encounters have one or two of those things, but it's not enough to counter my strategy of "hit stuff". Punishers have some dangerous attacks, but they are glass cannons that I target first, so they get murdered by everything I have. Scarabs might be dangerous in their packs of six, but that didn't happen in my test run or my actual run, so let's pretend that case doesn't exist. Realistically, having Celes pitch in with Ice 2 should have been a pretty decent counter to that formation, but I doubt that was part of my strategy at the time (Nowadays I wouldn't have a problem throwing something like that in). The Colossus is probably the most dangerous enemy here, but with everybody wailing on him with Poison/humanoid weaknesses it's not going to kill everybody before it dies. There's some other enemy, but who cares about that thing, I almost forgot to even mention him.







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Final Fantasy VI
Brave New World
blindfolded
challenge



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