FFIV Free Enterprise - Mystery Slapdash Seed (HIDDEN FLAGS w/EDWARD STRATS!) in 1:12:05
Mystery Slapdash Seed. Flags are hidden, but you can figure them out as you go.
Key flags - CHero (Yang anchor), No Life Glitch, and I believe no Sirens either. Item dupe glitch was on, thank goodness, also Ktrap. Very early Crystal, but I had to find a way to Zeromus, meaning I still had to play the seed until I found Darkness or a Pass somewhere (if there was even one in the seed, I have no idea).
Since life glitch was turned off and I couldn't find a Siren in sight AND I had already dismissed Tellah, only reasonable thing to do was Eddy strats. I figured I might as well since it would've probably taken just as much time to kill 20+ D.Machines (without 10 KI) to do reflect strats with Rosa and Palom.
Eddy strats isn't hard, just time consuming. Also it requires that you keep track of Zeromus's HP and where he is in his script. You also need RA1 and Battle Speed 3 for this to go as smooth as possible. Before 40k HP, we can use Vampires to trigger the counter nuke, but after that, I toss Echo Herbs to trigger it without damaging him directly - you don't want that, otherwise, he switches to Phase 2, meaning you have to do 60k MORE damage to kill him.
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