Final Fantasy XIV: A Realm Reborn Analytic Playthrough
Gridania Starting Zone (North Shroud / Central Shroud)
Lancer Gameplay - Levels 6-8
Be advised footage is from the Beta 4 event, anything can change from this video to release
Topics:
*Quests never overstay their welcome (1:24)
*Usable training dummies (2:38)
*Use of colorful language to spice up a translation (3:06)
*The Neverwinter phylactery example for quest dialogue (4:45)
*Road travel in newbie zones relatively safe (7:12)
*Diminishing returns on debuffs (8:05)
*Chin bonus timer by the experience bar (9:03)
*Missing attacks break combo strings (14:09)
*My first hostile creature (14:55)
*Monster immunity as it resets to position (15:30)
*The signs of a hostile creature (15:58)
*Sanctuaries - how to tell you're getting rested XP (17:25)
*Chocobo Porters - unlocked at level 10 (17:58)
*White icons on the inventory summery (19:30)
*How Attribute Points work (19:57)
*Attribute points not shared between classes (21:25)
*Relationship of Class and Job Attribute points (22:25)
*Learning the Teleport ability (23:30)
*Untradeable and Unique Items (30:30)
*Not forgetting to pick up quests there were missed (34:10)
*FATE: Training Day (38:34)
*Ability: Impulse Drive (39:30)
*Some math regarding skill efficiency at level 8 (40:44)
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