Fighter combat school: lesson 6. IAS/TAS and high speed turning
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Hello and welcome to RAMJB's fighter combat school. In this series we'll learn how to fight in a WW2 vintage aircraft. As in anything we can't learn advanced combat maneouvers without even knowing the bassics. So in this series we'll slowly but steadily visit all the important points that are vital on air combat so by the end of it you can be a good fighter pilot.
Today we visit the differences between IAS and we get a closer look at turning, the factors that make up turning, corner speeds, and why pulling the tightest is not always the best in a high speed turning contest.
War Thunder is a free to play F2P free to play WWII aerial combat game currently in open beta.
Check it out here: http://warthunder.com/
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