Fighters' Impact [Arcade] - play as Faraha

Fighters' Impact [Arcade] - play as Faraha

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Duration: 21:40
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This is a playthrough using Faraha Kahn in the Arcade version of Fighters' Impact. Read on below for more information...

Faraha appears as a possible penultimate boss, and she is an unplayable character in this version/revision of the game. (unconfirmed, but most likely unplayable)

===== ABOUT FARAHA =====

In gameplay, she has the very unique feature of having side-stepping-walking as her walking movement, so if you hold Forward or Back she will constantly circle around her opponent. Using the Special button, she can switch the direction of her side-step-walking. She cannot walk forward nor back, but you can dash, dash-back or run.

Her fighting style is Baguazhang, and she has no sub-styles.

===== ADDITIONAL INFORMATION / TRIVIA =====

---- Despite being an unplayable character, she has an alternative costume. However, this costume looks unfinished, because there is a lack of detail all over and a lack of shading on her skin colour.

---- She is most likely named after real-life Bollywood film director and choreographer Farah Khan.

---- In the martial art Baguazhang (Eight Trigram Palm), one of it's common techniques is circle walking, which Faraha uses.

===== IMPOSSIBLE UNLOCKING =====

The strange thing is that in this revision of the game, all of the bosses can be unofficially unlocked - you can only do this by beating single-player mode with a boss character to unlock the boss you were playing as. So for example if you wanted to unlock Faraha, you have to beat the game using Faraha. Only Dr. WIZ cannot be unlocked.

This is normally impossible to do because all of the bosses are non-selectable characters, so external methods are needed to achieve this. It is interesting on why this feature is in the game.

It should be noted that when the bosses are unofficially unlocked, they have no icon nor portrait image on the character select screen. They don't have any icon images on the rankings screens either.

===== ABOUT FIGHTERS' IMPACT =====

Fighter's Impact is a slow-paced technical fighting game. It's gameplay is focused on tactics, making you think about your next move, stringing your own combos together and blocking correctly. On the lifebar, under the character's name, there is a light-up counter that lights up and extends the higher you string moves together.

For most of the regular characters you get to choose between 3 fighting styles/modes for them, complete with a different costume for each style. Despite some martial art styles being shared (such as Karate), there are some minor differences between the different characters using the same fighting style. The bosses do not have any sub styles to choose from, instead they are all mostly unique in their fighting styles.

The game features an atmospheric relaxing soundtrack, which usually closely matches the ambiance of the stage you're on.

===== PLAYSTATION 1 VS. =====

It should be noted that the game Vs. on the PS1 is a localized US/EUR version of the PS1 Japanese-only game Fighters' Impact, which was done by THQ to appeal to the Western audience/tastes. Therefore the game is built on the Fighters' Impact engine. It is quite a drastic change because it is unrecognizable from the original Japanese game, as all the characters and aesthetics are different, as well as the soundtrack and some of the gameplay mechanics.







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