Fighting in the Middle-Ages: Madnesske playing Chivalry: Medieval Warfare !
Fighting in the Middle-Ages: Madnesske playing Chivalry: Medieval Warfare !
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I am playing the awesome game Chivalry: Medieval Warfare !
Watch me get slaughtered out there :-p
Chivalry: Medieval Warfare is a multiplayer action video game developed by Torn Banner Studios as their first commercial title. The game is set in a fictional world resembling the Middle Ages and offers similar gameplay combat to the developer's previously released Half-Life 2 mod, Age of Chivalry. On September 20, 2012 a trailer was released which set the release date to October 16, 2012. The developers had confirmed that the game would be PC exclusive, though they stated the possibility of console versions if the interest were great enough. An expansion pack called Chivalry: Deadliest Warrior was announced on August 23, 2013. It's a tie-in for the television series Deadliest Warrior.
Chivalry has similar gameplay mechanics to Age of Chivalry, a Half-Life 2 mod created by the same developer, Torn Banner Studios. Combat is primarily melee,carried out from either a first person or third person perspective using medieval implements of war: swords, maces, longbows, and other weaponry of the time are used to hack, smash, and rain arrows down upon enemies. The game also features ballistae, catapults, and boiling oil to use on enemies and their fortifications. Online matches are affected through objective-based gameplay, such as breaching a castle gate with a battering ram or looting a foe's camp. While the game does not have a single-player campaign, there are plans to create an offline mode in the future.
In the game, the fictional nation of Agatha is in a civil war, with two factions -- the Agathian Knights and the Mason Order -- vying for control of the region. Players pick their sides and choose from several character classes, each with a different set of skills and choice of weaponry.
Chivalry: Medieval Warfare features a number of game modes. The game modes are:
Free For All: - Every player fights only for himself. The player with most score when the time runs out is declared the winner.
Duel: - Players fight in a tournament and compete in 1v1 matches. When the player is dueling with another player, the other players are having their own duels at the same time. The player who has the most victories in the end wins.
Team Deathmatch: - Two teams fight against each. Both teams have the same amount of resources at the beginning of a game. The game ends when other team loses all their resources and the remaining players on the battlefield are killed.
Last Team Standing: - Two teams fight in an arena and each player has only one life. The arena features environmental hazards like wall spikes. The team with players still alive at the end wins a round.
King of the Hill: - Two teams try to hold an area in the middle of the map. First team to hold the area for a certain amount of time wins.
Capture the Flag: - Both teams have to capture a flag from enemy base and bring it back to their base, while defending their own flag. First team to reach 3 captures wins.
Team Objective: - Players play in either the attacking team or defending team. The attacking team must complete various objectives like pillaging a village, pushing a battering ram to the enemy gates and killing the king while the defending team must stop them.
More info: http://www.tornbanner.com/chivalry/
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