Figma UI Looping and Scrolling Texture Squad Busters x Dungeon Ballerz
We're going to be taking a look at a really cool scrolling and looping UI effect that I've seen more recently in the new Supercell game Squad Busters. Walking through how to achieve this elusive effect, ironing out the kinks within Figma and matching up with Squad Busters but also applying it to an indie game I am working on called Dungeon Ballerz, we also get a sneak peek of the MVP build that we've been working, exciting times!
If you are interested in becoming a play tester and you have an Android device please let me know in the comments below.
Join Dungeon Ballerz on our social channels!
/ @dungeonballerz
https://www.instagram.com/dungeonballerz
https://discord.gg/YaHWY6UX
Timestamps:
00:00 Brief Intro
03:00 Button Setup
07:20 Components & Variants
08:50 Looping Texture
11:27 Interactions
15:30 Troubleshooting
16:40 Diagonal Looping
21:00 Applying Scroll to Dungeon Ballerz
26:00 Tweening the Button on and off the Screen
27:30 Dungeon Ballerz MVP in Unity
31:00 Final Thoughts
--
Disclaimer
Any Squad Buster art is copyright of Supercell and is only used for tutorial purposes.