Final Chronolith Trial, Garuda

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Published on ● Video Link: https://www.youtube.com/watch?v=g7U2GCgQgSw



Final Fantasy XVI
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Duration: 21:41
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Oh man, this is everyone's least favorite trial -- Garuda! But not the toughest to me. I actually did this in one try, and frankly every time I attempt this I always end up with ~30-60 seconds left. I am not good enough to optimize this; you only need 6 minutes remaining to get an S rank in any trial.

Deadly Embrace to four hit combo is there to grind time. Deadly Takedown is amazing at opening up windows during half stagger to do anywhere from a lot to a little stagger damage. The window that opens up is just large enough for Gouge, and Gouge really sucks outside of that window.

Wicked Wheel is spammable and should basically only be used when there's a will gauge. The best time to use Wicked Wheel is at the start of a new will gauge and at the half stagger point. It's also good for gathering in enemies, as I do a couple times with some magic users.

Rook's Gambit is amazing. Spam the crap out of it, get the counter timing correct or you'll have to wait a full 30 (32?) seconds for it to recharge.

Aerial Blast is a move to use as soon as it's available (unless an enemy is almost dead). It's pretty bad for everything but shedding the will gauge, it does less damage than Rising Flames -- if everything connects! Pretty wild.

Anyway I just spammed Limit Break at the end of it and did not care about the damage left over because otherwise I wouldn't have any attack window. It's a fun trial until they give you Gouge and Aerial Blast for the last boss.







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final fantasy xvi
chronolith trials



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