Final DOOM: Evilution (UV Playthrough) [PC] - MAP10: Redemption
Very vaguely reminiscient of 'E4M9: Fear', but nowhere near as densely populated.
This one is a walkover; it's fairly small and narrow, and the route to the exit is fairly straightforward. The only remotely problematic moments are both related to collecting keys, but (as with most ambushes) after the initial experience the encounter loses all impact and can be swiftly put down.
There's also an absolute abundance of cells here, so it's a fine opportunity to start using the Plasma Rifle, even if it is only for one room. I'll use it more frequently later on.
Maybe.
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