Final Doom: The Plutonia Experiment (100%) Walkthrough - (Map01: Congo)

Published on ● Video Link: https://www.youtube.com/watch?v=xfOL8jxIMo8



Game:
Final Doom (1996)
Category:
Walkthrough
Duration: 5:20
81 views
5


Welcome Everybody to the start of "The Plutonia Experiment" 100% Walkthrough.

This is the second-half of Final Doom alongside TNT Evilution which I finished last week. Now, it's time for The Plutonia Experiment 100% Walkthrough. This is my favorite megawad out of the 4 official megawads ever released between 1993-1996.

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So, What is "The Plutonia Experiment"?!

The Plutonia Experiment is one of the two official 32-level Doom II IWADs which make up Final Doom. It was created by brothers Dario and Milo Casali under contract with id Software, and was released alongside its counterpart TNT: Evilution on June 17, 1996.

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Story!!!

After Hell's invasion of Earth, the United States took steps to prevent another such invasion. The old UAC was refounded under completely new management (the previous owners being deceased) and given a new mission: to research tools and technologies that could prevent Hell's resurgence.

UAC's scientists began work on quantum accelerator devices, machines intended to close interdimensional gates from a distance. The experiments are carried out in a secret research complex, with a stationed detachment of marines. The work seems to be going well, but...

The creatures from Outside have their dire attention drawn towards the new research. A gate opens in the heart of the complex and unnatural horrors pour out. The quantum accelerator performs superbly — the gate is quickly closed and the invasion stopped. Research continues more boldly.

On the next day, a ring of seven gates opens and an even greater invasion begins. For one hour the quantum accelerators manage to close six of the gates... but the hellish army has become too numerous and too strong. The complex is overrun. Everyone is slain, or zombified. The last gate of Hell remains open, manned and guarded by a demon Gatekeeper.

The government, frantic that the quantum accelerator will be destroyed or used in some evil alien fashion against humanity, orders all marines to the site at once. The Doomguy is close to the site and gets there first. There he concludes that by the time reinforcements arrive that the demons will be too numerous and powerful.

The marine decides to enter the complex and stop the Gatekeeper alone.

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So, this will be played again on the "Ultra-Violence" Difficulty with getting a 100% of Kills, Secrets, and Items.

This is Map01: Congo.

Get the Fullscreen Statusbar Package file right here so you can get additional like in my source port: https://github.com/coelckers/gzdoom/releases

Get the High Resolution Sound Effects here: https://www.google.com/url?sa=t&rct=j&q=&esrc=s&source=web&cd=&cad=rja&uact=8&ved=2ahUKEwjInOub-qaFAxVWcmwGHcrkCMIQFnoECBMQAQ&url=https%3A%2F%2Fwww.perkristian.net%2Fgame_doom-sfx.shtml&usg=AOvVaw0UELsWyIlRfneK78FILPyK&opi=89978449

Get Smooth Doom here: https://drive.google.com/file/d/0B7UjVRGUGknva1pLemlSR1B2bk0/view?usp=sharing







Other Statistics

Final Doom Statistics For đ”»đ•’đ•Łđ•œđ•Šđ•„đ• đ•Łđ•ž

At present, đ”»đ•’đ•Łđ•œđ•Šđ•„đ• đ•Łđ•ž has 4,057 views spread across 33 videos for Final Doom, and about 5 hours worth of Final Doom videos were uploaded to his channel. This makes up 5.90% of the content that đ”»đ•’đ•Łđ•œđ•Šđ•„đ• đ•Łđ•ž has uploaded to YouTube.