Final Fantasy 12 all Official interviews (2006, Square Enix)

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Final Fantasy XII
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Duration: 56:16
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FF12 was the first offline main series Final Fantasy to not involve Hironobu Sakaguchi, Nobuo Uematsu or any of the others that left Square Enix to form Mistwalker. It's still a good game in its own right, playing similarly to an offline World of Warcraft.



Final Fantasy XII (ファイナルファンタジーXII Fainaru Fantajī Tuerubu) is a fantasy role-playing video game developed and published by Square Enix for the PlayStation 2 platform. Released in 2006, it is the twelfth title in the mainline Final Fantasy series. The game introduced several innovations to the series: a seamless battle system, a controllable camera, a customizable "gambit" system which lets the player automatically control the actions of characters; and a "license" system that determines which abilities and equipment are used by characters. Final Fantasy XII also includes elements from previous games in the series such as summoned monsters, Chocobos, and Moogles.

The game takes place in the fictional land of Ivalice, where the empires of Archadia and Rozarria are waging an endless war. Dalmasca, a small kingdom, is caught between the warring nations. When Dalmasca is annexed by Archadia, its princess, Ashe, creates a resistance movement. During the struggle, she meets Vaan, a young adventurer who dreams of becoming a sky pirate in command of an airship. They are quickly joined by a band of allies; together, they rally against the tyranny of the Archadian Empire.

Final Fantasy XII received universally high review scores, and earned numerous "Game of the Year" awards in various categories from noted video game publications. Selling more than two million copies in Japan, it became the fourth best-selling PlayStation 2 game of 2006 worldwide. As of November 2009, over 6 million copies of the game have been shipped worldwide. A sequel, Final Fantasy XII: Revenant Wings, was released for the Nintendo DS in 2007.




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