FINAL FANTASY 20th Anniversary Gameplay Walkthrough Part 28 - Class Change | Waterfall Cavern

FINAL FANTASY 20th Anniversary Gameplay Walkthrough Part 28 - Class Change | Waterfall Cavern

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Duration: 28:22
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My first playthrough of FINAL FANTASY 20th Anniversary. My FINAL FANTASY 20th Anniversary Gameplay Walkthrough will feature the Full Game Story Campaign including the bonus dungeons from Dawn of Souls. This series will include Single Player, Black Mage, White Mage, Thief, Monk, Warrior, Black Wizard, Knight, Master, Ninja, Red Mage, Red Wizard, White Wizard, Fire, Thunder, Focus, Sleep, Dark, Blizzard, Slow, Temper, Fira, Hold, Thundara, Focara, Confuse, Haste, Blizzara, Sleepra, Scourge, Firaga, Slowra, Teleport, Thundaga, Quake, Death, Stun, Blind, Break, Blizzaga, Saber, Flare, Stop, Kill, Warp, Dungeons, Cornelia, Matoya's Cave, Pravoka, Elfheim, Mt, Duergar, Melmond, Sage's Cave, Crescent Lake, Cardia Islands, Onrac, Desert Caravan, Gaia, Lufenia, Temple of Chaos, Marsh Cave, Western Keep, Titan's Cave, Terra Cave, Ice Cavern, Citadel of Trials, Mt. Gulg, Waterfall Cave, Sunken Shrine, Tower of Mirage, Flying Fortress, Temple of Chaos, Garland, Bikke, Piscodemon, Astos, Vampire, Lich, Red Dragon, Marilith, Evil Eye, Dragon Zombie, Kraken, Blue Dragon, Warmech, Tiamat, Death Eye, Chaos, Two-Headed Dragon, Ahriman, Cerberus, Echidna, Scarmiglione, Cagnazzo, Barbariccia, Rubicante, Gilgamesh, Atomos, Shinryu, Omega, Typhon, Orthros, Phantom Train, Death Gaze, Campaign , A Review, All Cinematics, All Cut Scenes, The Ending, Reactions, Soundtrack, OST. So Let's Play.

Final Fantasy is a fantasy role-playing video game developed and published by Square in 1987. It is the first game in Square's Final Fantasy series. Final Fantasy was remade for several video game consoles.

Final Fantasy I Dawn of Souls also features four extra dungeons not available in any other editions, until the release of the 20th Anniversary Edition. The dungeons are the Earthgift Shrine, Hellfire Chasm, Lifespring Grotto and Whisperwind Cove.

The Final Fantasy 20th Anniversary was a game project by Square Enix launched in May 2007.

Final Fantasy takes place in a fantasy world with three large continents. The elemental powers of this world are determined by the state of four crystals, each governing one of the four classical elements: earth, fire, water, and wind. The world of Final Fantasy is inhabited by numerous races, including humans, elves, dwarves, mermaids, dragons, and robots.

Final Fantasy has four basic game modes: an overworld map, town and dungeon maps, a battle screen, and a menu screen. The overworld map is a scaled-down version of the game's fictional world, which the player uses to direct characters to various locations. The primary means of travel across the overworld is by foot; a ship, a canoe, and an airship become available as the player progresses. With the exception of some battles in preset locations or with bosses, enemies are randomly encountered on field maps and on the overworld map when traveling by foot, canoe, or ship, and must either be fought or fled from.

The game's plot develops as the player progresses through towns and dungeons. Some town citizens offer helpful information, while others own shops that sell items or equipment. Dungeons appear in areas that include forests, caves, mountains, swamps, underwater caverns, and buildings. Dungeons often have treasure chests containing rare items that are not available in most stores. The game's menu screen allows the player to keep track of their experience points and levels, to choose which equipment their characters wield, and to use items and magic. A character's most basic attribute is their level, which can range from one to fifty, and is determined by the character's amount of experience. Gaining a level increases the character's attributes, such as their maximum hit points (HP), which represents a character's remaining health; a character dies when they reach zero HP. Characters gain experience points by winning battles.

Combat in Final Fantasy is menu-based: the player selects an action from a list of options such as Attack, Magic, and Item. Battles are turn-based and continue until either side flees or is defeated. If the player's party wins, each character will gain not only experience but also money, which is known as Gil in the Final Fantasy universe; if it flees, it will be returned to the map screen; and if every character in the party dies, the game will be over and all unsaved progress will be lost.

FINAL FANTASY is available on NES, Playstation, GBA, PSP, iOS, Android and Wii U Virtual Console

Timestamps

00:00 Intro - Part 28 - Class Change | Waterfall Cavern
00:15 World Map Adventures
03:54 Dragon Caves - Class Change
07:26 World Map Adventures
08:56 Onrac
10:08 World Map Adventures
10:42 Waterfall Cavern - How To Obtain Warp Cube
26:15 World Map Adventures
28:11 Outro - Part 28 - Class Change | Waterfall Cavern

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