Final Fantasy Crystal Chronicles Gameplay (2003, Square Enix/Nintendo)
Music composed by Kumi Tanioka.
Final Fantasy Crystal Chronicles (ファイナルファンタジー クリスタルクロニクル Fainaru Fantajī Kurisutaru Kuronikuru) is a 2003 action role-playing game for the Nintendo GameCube. It was published by Nintendo and developed by The Game Designers Studio, a shell corporation for Square Enix's Product Development Division-2. A spin-off of the Final Fantasy series, the game spawned a metaseries of the same name. It was released in Japan on August 8, 2003; in North America on February 9, 2004, and in Europe and Australia on March 12, 2004.
Many new gameplay elements were included in this game, such as real-time fighting and GameCube-Game Boy Advance compatibility; it was the first role-playing video game to incorporate the latter. Its music was composed by Kumi Tanioka. It received positive reviews, many of which described the graphics as beautiful and the multiplayer design as innovative. Five further Crystal Chronicles games have been released (chronologically, two sequels, one distant prequel, and two more); one for the Wii was released, and one for the WiiWare download service, My Life as a King, has been released.
Exploration makes up the majority of the game, which is a standard feature of role-playing games. The player travels in their caravan to various settlements via an overworld map. While in a town, the player can talk to various non-player characters and buy supplies and equipment using gil, the in-game currency. Unlike most role-playing games, equipment cannot be bought pre-crafted: instead, players must buy or find "designs" (blueprints for a piece of equipment) and the necessary components before paying for it to be crafted at a blacksmith or tailor (depending on whether the equipment is a weapon, piece of armour or an accessory).
Final Fantasy Crystal Chronicles features real-time combat with no transition to a separate screen. Rather than limiting certain skills to specific characters (physical attack skills, magic, etc.), every character can use all abilities, but with varying degrees of talent based on their race; for example, Lilties are the most powerful in terms of physical attacks, but weakest with magic, and vice versa for Yukes.
Final Fantasy Crystal Chronicles, and related titles, take place in an unnamed world. In the time of Crystal Chronicles, this world is covered in a noxious gas known as "miasma", to which direct exposure can prove fatal. Towns, villages and other settlements throughout are protected from the ill effects of miasma by crystals, which generate a barrier which miasma cannot penetrate. But this effect is not permanent: it only lasts for around one year. Therefore, each year, brave people from each settlement venture out into the world to collect "myrrh", a liquid substance that powers the crystals' protective effect. But myrrh can only be harvested from special "myrrh trees", which are almost exclusively found in dungeons filled with monsters and other hostile creatures. The people collecting myrrh often use a caravan as a means of conveyance, and so are often called "caravanners", and their caravans are often called "crystal caravans".
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