Monster Hunter 3 Tri Intro (2011, Capcom)

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Monster Hunter Tri (モンスターハンター3(トライ) Monsutā Hantā Torai?, "Monster Hunter 3 (tri-)" in Japan) is the third console installment in the Monster Hunter franchise, developed by Capcom and released for the Wii in Japan on August 1, 2009. Monster Hunter Tri was released on April 20, 2010 in North America, April 23 in Europe, and April 29 in Australia.

The game was originally planned to be a PlayStation 3 title, but due to high development costs for that console Capcom instead decided to develop it for the Wii. Prior to its debut, a demo of Monster Hunter Tri was included with Japanese copies of Monster Hunter G. A special bundle was also released on August 1 featuring the game packaged with a black Wii console and a Classic Controller Pro. On August 3, 2009, Capcom issued a press release confirming the game would be localized for North American and European markets. On February 24, 2010, Capcom announced that online play would be provided free of charge. Although now, online play is no longer supported. In America and Europe, separate servers are used and Wii Speak is supported, making the first game in the franchise to include native VoIP capability. It was a critical and commercial success. An enhanced port called Monster Hunter 3 (tri-) G in Japan and Monster Hunter 3 Ultimate in other territories was released for the Nintendo 3DS in Japan in December 2011 and in North America and Europe in March 2013. The online servers for the Wii version of the game have been shut down as of May 1, 2013 due to Glu Mobile buying the company hosting them and shutting them down.


Players of Monster Hunter Tri take on the role of a monster slayer from the Guild, assigned to help revitalize Moga Village, a small fishing community that is under threat of monsters from a nearby deserted island. The player does this by completing free hunts on the island, where they collect materials and slay or capture monsters which are converted into resources that can be used to improve the village, and by completing time-limited quests for the Guild, typically slaying or capturing a monster in a specific region, for in-game money and material resources that can be used to improve their equipment that allows them to take on more difficult monsters. Improving the village gives the player access to a farming area and a fishing fleet, from which raw resources can be harvested, companions that can help while on the field, and access to a trader that can provide rare items to the player.

To progress in the game, the player is typically required to collect parts of the larger monsters that they are assigned to kill, and using those to forge or upgrade weapons and armor. By being able to take on higher-ranked Guild quests with improved equipment, the player will gain access to a larger array of monster parts and world resources that lead to better equipment they can then craft.

Players with both the Nintendo 3DS and Wii U versions are able to transfer their character data back and forth between these units, allowing them to continue to build their character while on either system.

Monster Hunter on the Wii and Wii U offer an online component where up to 4 players can venture on new quests together, represented by the character traveling to a nearby city harbor port. The game uses the same character data as the single-player offering, letting players to continue to build up better equipment from quest rewards within either mode. Quests in this mode featured more difficult monsters than the single player game due to the added players available to fight. Quests are broken out into a number of ranks, requiring players to individual completely all quests in a rank before moving to a new tier. A limited selection of the items that the player can collect can be traded with other players here or while on a quest, typically limited to healing and restorative items, preventing the trading of equipment, monster parts, or resources necessary to make better equipment.

The Wii version of online has since been shut down by Glu Mobile, but the Wii U version continues to offer these network servers.




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