Final Fantasy VII - Nibelhelm - Part 1/2 - (PS1/PC)

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Final Fantasy VII
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== Nibelhelm ==

Examine the piece of paper on the floor to your left. These are clues to the locations of the combination numbers to the safe. The first number you can find is right here, when you get the option to choose between either dial 1, 2, or 3, select the invisible fourth option to get '(4) Right 97.'

If you happen to fight an enemy named Jersey here that look like large floating scales, make sure to learn the '????' Enemy Skill from them.

Enter the room to the North, left of the stairs. Go left and examine behind the piano to get '(2) Left 10.' Go up and head to the right this time, open the chest at the end containing Twin Viper and return to the front hall. Go into the door just below the stairs leading right and get the chest containing Silver M-Phone. Leave here and go up the stairs.

At the top go right. When you enter this room go North at the first fork and walk slowly. Examine the ground in front of you as you walk and just before you reach the door you'll find '(3) Right 59' written on the floor. Enter the room on the right to find a Magic Source. Head back to the top of the stairs and go left. Get the chest in the circular room containing Enemy Launcher, examine the chest again to find '(1) Right 36.' The room North of this one contains the safe. There is an optional boss inside, you are not required to actually open it.

Boss: Lost Number
HP: 7000
MP: 300
Immune: Gravity
Drop reward: Cosmo Memory

You can come back and fight this boss later in the game if you wish but it is very possible to defeat him now. First of all you're going to need the Big Guard Enemy Skill so if you don't have it yet, go back and get it. Second of all I'd recommend slowing down your battle speed to give yourself time to think and act. Get all your characters to max limits
before the battle, and start the fight by using all your limit breaks at once. Follow that with a casting of big guard and some of your mostpowerful magic and spells. The most important thing to do in this fight is cast Bio and poison him, the damage will really add up by the end of the battle, and often end up being the finishing blow. Use Cure or Cure 2 if you have it to stay healed, keep in mind that the barrier from Big Guard lowers your healing amount, but it doesn't affect White Wind. When he takes a lot of damage he'll switch to either a purple or orange form, hit the purple with all the magic you have like summon spells and Aqualung for example. Hit the orange form with all your physical attacks
and limit breaks. Keeping these things in mind you shouldn't have trouble coming up with your own way to win.

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