Final Fantasy VII Speedrun - Segment 13

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Final Fantasy VII
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Duration: 19:34
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Admittedly, this is one of the least exciting segments.

At the same time, this segment is a rather aggravating one as it is both very long and requires quite some luck just at the very end of it.

Basically, only a few things have to be accomplished here:
-The Dragon battle must be as short as possible. The Dragon has 3,500 HP and Sephiroth's physical attack is not streng enough to 1HKO it, so the Dragon will get a turn in between Sephiroth's. It goes without saying that, in case the Dragon kills Cloud, Sephiroth must not use Life 2.
Interestingly, Sephiroth's physical attack is critical all the time. Besides, due to his AI, not only is he immune to both magical and physical damage, but also does Sephiroth not even use up MP for his spells.

-In the Mt. Nibel cave, no random encounters may occur. Sephiroth is just too fond of attacking his opponents with those advanced magic spells that so incredibly powerfully waste my time.

-Finally and most importantly, after leaving Kalm, one must be able to run for a certain while and save before a random battle is triggered. I had to do this whole horrible flashback nine times because of this...

02:05:48







Tags:
final fantasy
final
fantasy
final fanatsy 7
final fanatsy vii
ff
ff7
ffvii
speedrun
speed run
speed-run
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Final Fantasy VII (Video Game)
Final Fantasy (video Game)
TAS
SDA
garlandG
garland
garland the great
garlandthegreat
andrew
farringa
7:41
segment
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