Final Fantasy VII Speedrun - Segment 47
Too many battles. For just one segment.
Yeah, this reeks of a lot of fun again.
As a matter of fact, there are 6 battles in this segment (2 before Carry Armor, Carry Armor and three afterwards) and all of them have to turn out almost perfectly.
To begin with, right in the beginning I had to correct a small mistake. As I realized that Tifa having a limit would cost me some time (since she can then no longer use her attack command), I had to reset her Limit bar just now. It would have been better had I done this at the end of the last segment but I was not in the mood to redo the previous segment for a 2 second gain.
Also, I can't believe I am saying this but it seems I am much worse at the submarine minigame than at snowboarding. In fact, my submarine time in this segment can only be called horrible as I lose 4-5 seconds compared to Farringa's run. On the other hand, unlike Farringa, I do not save before the submarine section, which allows me to regain around 3-4 seconds.
Still, as the 6 battles did indeed turn out almost perfectly, I did not even consider redoing the segment for the sake of a better submarine time and a merely very slightly better overall time.
Now, what can go wrong in those 6 battles?
About anything.
How likely is that?
It's almost certain.
What can one do to still get a good time?
Repeat it.
For a few hundred times.
First of all, Carry Armor isn't even the biggest problem in this segment. As long as he does not start off with Lapis Laser (50% chance), he is quite safely doomed, provided Tifa complies and does not miss a Deathblow, which is sadly not that likely.
The first two battles aren't much of a problem because they are so close to the savepoint. Therefore, accepting only attempts in which the Submarine Crew does not kill anyone and the Underwater MP don't get a turn before Tifa, who shall not miss her Deathblow, kills them, was not too annoying.
(Once again, ATB on Wait helps reduce the number of resets by a factor of 5-10. I don't even know why I ever tried doing forced battles on Active to be honest.)
Almost the opposite must be said about the remaining three battles. As Cloud's and Cid's MP are scarce, I cannot use Magic Breath in all three battles. Obviously, I didn't want to risk missing a Deathblow so late in the segment either. As a result, I had to settle for Trine, which caused a lot of pain because Trine may not be able to kill a Submarine Crew (having 1,500 HP) by only a few HP due to random variation of damage. Even worse, the final Pincer Attack usually entailed a lot of deaths, of my party members that is...
05:48:39
Other Videos By XeroKynos
Other Statistics
Final Fantasy VII Statistics For XeroKynos
At this time, XeroKynos has 3,795,533 views for Final Fantasy VII spread across 183 videos. His channel uploaded over 4 days worth of Final Fantasy VII videos, roughly 13.87% of the content that XeroKynos has uploaded to YouTube.

