Final Fantasy: What EXACTLY is it? - The 19 key elements
What defines a Final Fantasy game? I have broken down what elements a Final fantasy game must have to be considered a good game in the series. In this essay we will analyse and explore a whole spectrum of different things you may expect to see in a sequel from Anthology Storytelling to turn based combat. From party members like Cloud or Tifa from FFVII and their impact on the narrative through to the overarching magic systems that Clive from FFXVI must navigate in his quest to do tedious busy work in the gear system.
#FFXVI #FFVII #FinalFantasy
CHAPTER MARKERS
0:00 Setup
3:12 Intro
9:34 Element I
11:40 Element II
14:40 Element III
17:50 Element IV
20:30 Element V
26:35 The Party
28:31 Element VI
34:10 Element VII
37:15 Element VIII
42:38 Element IX
45:28 Element X
49:53 Element XI
57:55 Element XII
1:06:50 Element XIII
1:08:27 Element XIV
1:14:25 Element XV
1:18:17 Element XVI
1:22:48 Element XVII
1:26:00 Element XVIII
1:31:02 Element XIX
1:34:20 Conclusion
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Final Fantasy XVI Statistics For Game Design with Michael
Currently, Game Design with Michael has 1,392 views for Final Fantasy XVI across 1 video. The game makes up 1 hour of published video on his channel, or 6.72% of the total watchable video for Final Fantasy XVI on Game Design with Michael's YouTube channel.