Drawers in TLOU🍄 do WHAT to difficulty???

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Published on ● Video Link: https://www.youtube.com/watch?v=rWO1RniDcoI



The Last of Us
Game:
Duration: 0:57
1,950 views
85


Drawers in The Last of Us are designed to distribute ammo to the player when they need it. This is a great example of dynamic difficulty adjustment and lets the designers keep a tight grip on the level experience.
#shorts

Slightly longer FULL VIDEO (✔️ proper resolution): https://www.youtube.com/watch?v=QInk6SiGmao







Tags:
the last of us
the last of us 2
game design
level design
game difficulty



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The Last of Us Statistics For Game Design with Michael

Currently, Game Design with Michael has 5,046 views for The Last of Us across 3 videos. Less than an hour worth of The Last of Us videos were uploaded to his channel, making up less than 0.69% of the total overall content on Game Design with Michael's YouTube channel.