Fire Emblem: Heroes of Light and Shadow - Chapter 3x ~ Lurking Shadows (Maniac Mode)
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Wrys why do you spawn in the middle of like 2 Knights and an Archer.
Not much to say about this chapter, you basically have 2 minimum to save Wrys, 3 if you have Arran draw the Archer away and if Wrys has enough Def to tank 1 hit.
This chapter actually would've been much harder if not for Taurus giving Marth enough Str to ORKO the first Knight, since I'd have to leave 2 Knights alive(otherwise I couldn't draw the 2nd Archer or Arran would get killed)
Palla is still great despite that +Res only level up :c
Kleine runs away because she knows she's in a shit class and anyone in my group could solo her.
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